by joe_rogers_11155 on Tue Aug 21, 2012 8:43 pm
Okay, here's a hypothetical for you to ponder.
Let's say that Valve comes out next week or next month to announce that they have developed a much more refined version of the Hammer editor. This new version of the editor replaces the editor you use for most of Valve's games (not including GoldSource games). It includes some awesome new features, including some of the ones we have been discussing on one of the most recent threads on this topic. It does not include Source 2, because Half-Life 3 has not been announced yet. In fact, they make no mention of Half-Life games or Source 2.
Then they put on the video, which showcases Hammer 2.0's most awesome cool abilities...whatever they may be. Valve promises that the new editor is stable, crash-free, user-friendly, and all-inclusive when it comes to adding custom content. They talk about all sorts of cool things that you want and the video is impressive to say the least. Your dreams have come true......
But then, at the end of the announcement, they mention that price points are still being discussed and more will follow in the coming weeks.
How much would you be willing to pay for a revamped editor? What if Valve said they were charging $20 for the editor? How about $40? What about $60? What would be a reasonable price to you? If you say it should be free, defend your position.
"Day breaks, but decay soon follows." - Ava WinonaCurrently developing in radio silence... 99 BoltsHere's another project of mine... Assault on OverwatchAre you new to Source SDK? VDC