I noticed now there seems to be two different hammers one is at
common\halflife2\bin the other is at
source sdk base 2013 singleplayer\bin. I don't want to import my stuff to both locations when I don't know why I need to do that and it looks like if the custom model and material folders are not in those places hammer won't show them. I also noticed that if I compile the map in source sdk 2013 when I try to load a map in HL2 ep2 it will not load the map.
I think to use the hammer at
common\halflife2\bin and select ep2
additional SDK 2013 has strange things happening
it is black I thought it should be green. In the
hl2 bin hammer seems normal when I select HL2 ep2
I also don't think I have set up hammer correctly:
Invalid game"c:\programfiles\steam\steamapps\plagueof\half-life 2 episode two\ep2" found in VProject environment variable, ignoring.
hammer works but I don't know what that message means.
If it is possible to get some advice in setting up hammer that would be cool.